In a recent interview in Tokyo Game Show, the producer of Final Fantasy XVI, Naoki Yoshida, confirmed that the visuals of the game would be improved before it exit. According to the producer, the trailer mainly showed gameplay and play sequences rather than pre-made sequences. It was a decision taken by Square Enix to give the fans the hope that the game will be released in the near future, but therefore some of the displayed visuals have not been properly optimized. Final Fantasy XV is available now for Xbox One, PS4 and PC.
Final Fantasy XVI is developed by Creative Business Division 3 of Square Enix, and the last Final Fantasy title has apparently entered full development last year. The game has been under development for four years and Square Enix will come out as soon as possible. The Visuals of Final Fantasy XVI are still under development and were not properly optimized before the recent trailer is presented during a PS5 game showcase. Naoki Yoshida confirmed that more news about Final Fantasy XVI will be shared next year.
According to Naoki Yoshida, the Square Enix team working on Final Fantasy XVI was pressed by the time to publish the recent gameplay trailer because of its decision to focus on the game sequences that were not properly optimized. Visuals are apparently not indicative of the final product, but they already seem pretty impressive to move units. Final Fantasy XVI will be a little more mature than the other securities of the franchise, continuing to innovate on the formula already established by Square Enix.
Are you pleased that Square Enix intends to improve the Final Fantasy XVI visuals compared to what they showed during the trailer? Let us know in the comments below!